![]() Arena CTF is in the Quick Play playlist, as well as playable against bots in Bot Bootcamp.īTB Capture the Flag is exactly what it sounds like. This game is one of the few that can also end in a tie. The first team to capture three flags is declared the winner, or whichever team scores the most flags within the 12 minute time limit. At the same time, the other team is also trying to do the same to your flag, forcing both teams to play offense and defense simultaneously because you cannot score the enemy team’s flag if your own flag is not still at your base. Here, two teams of four go head to head in trying to capture the other team’s flag by grabbing it, running it across the map, and bringing it to your own flag location. This simple concept of bringing a flag from one place to another has a surprising amount of variants that completely change how you approach the game.įirst, as always, we start with the classic Arena Capture the Flag mode. While by no means the only FPS to include this simple yet intense objective mode, it does fit the Halo formula quite will since the time to kill is a bit longer than most other shooters on the market, letting the matches feel more fair to people who are carrying the flag. Capture the Flag (and all variants)īesides Slayer, Halo is probably best known for Capture the Flag. For now, this mode defaults to a score limit of 25 points and time limit of 10 minutes. ![]() When it eventually makes its way into an online playlist, we’ll update this section. We say would be because FFA Slayer isn’t available in any matchmaking playlists, and only found in Custom Games, which require you to invite players you know to fill up the game. This is much more hectic and wild than the team-focused modes, but would be a great choice for anyone who doesn’t have a team to party up with. You’ve got no one to watch your back in this mode. This is your every man for themselves, or free for all, version of slayer. Obviously, this type of Slayer will only appear in the Big Team Battle playlist.įFA Slayer is what Slayer, or Deathmatch, used to mean. The point limit is now 100 total points, while the time limit is bumped up to 15 minutes. You are still placed in a team with no objective other than to kill and not die, but now both teams have 12 members, are on larger maps, have higher kill and time limits, and typically include vehicles to spice things up. Arena Slayer is available in both Quick Play and Ranked Arena playlists, has a maximum score of 50, and time limit of 12 minutes.īTB Slayer is the slight tweak on Arena Slayer you get when booting up the BTB playlist. In the case of the latter, whichever team has the most points when the time expires wins. Each kill you get earns your team one point, with the game ending either when one team reaches the maximum point total or the time running out. It pits your team of four spartans against another with the only goal being to kill the enemy faster than they can kill you. This is the most straightforward game mode in the multiplayer. If you’re really old school, then this would technically be known as Team Slayer, but it’s been simplified for Halo Infinite. ![]() Let’s start out with the classic Arena Slayer game mode. ![]()
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